Research Papers



Electronic versions of all the papers are on Blackboard. Papers in bold are required reading and pop quizzes may ask questions about these papers. Not all papers that are required have formal presentations, but they will be discussed in class.

See the presentation instructions for information on preparing your presentation.

Read By

Topic

Readings

1/24

Ethnography

  • Bell et al., Making by Making Strange, ToCHI'05
  • Crabtree et al., Ethnography Considered Harmful, CHI'09
  • Wyche et al., Deliberate Interactions: Characterizing Technology Use in Nairobi, Kenya, CHI'10
  • Optional:
    • Unruh et al., Transforming Clinic Environments into Information Workspaces for Patients, CHI 2010
    • Hinman and Matovu, Opportunities and Challenges for Mobile-based Financial Services in Rural Uganda, CHI 2010
    • Sherry Turkle, The Flight From Conversation, New York Times 4/12/12
    • Odom et al., Teenagers and Their Virtual Possessions: Design Opportunities and Issues, CHI 2011

1/31

Health Interfaces #1: Social Systems

  • Purpura et al., Fit4Life: The Design of a Persuasive Technology Promoting Healthy Behavior and Ideal Weight, CHI'11
  • Baumer et al. Prescriptive persuasion and open-ended social awareness: Expanding the design space of mobile health, CSCW'12
  • Xu et al. This is Not a One-Horse Race: Understanding Player Types in Multiplayer Pervasive Health Games for Youth, CSCW'12
  • Optional:
    • Consolvo et al. Design Requirements for Technologies that Encourage Physical Activity, CHI'06
    • Mamykina et al. MAHI: investigation of social scaffolding for reflective thinking in diabetes management, CHI'08
    • Bers et al. Identity construction environments: supporting a virtual therapeutic community of pediatric patients undergoing dialysis, CHI'01
    • Keyani et al. Supporting Positive Social Exchange and Exercise for the Elderly Through Dance, CHI EA'05

2/7

Design Skills

  • Dow et al, Parallel Prototyping Leads to Better Design Results, More Divergence, and Increased Self-Efficacy, TOCHI 2010
  • Davidoff et al., Rapidly Exploring Application Design through Speed Dating, UbiComp 2007
  • Brandt, Designing Exploratory Design Games: A Framework for Participation in Participatory Design?, PDC'2006

2/14

Interface Design Tools & Toolkits

  • Li, Hong, and Landay, Topiary: A Tool for Prototyping Location-Enhanced Applications, UIST 2004
  • Kumar et al., Bricolage: Example-Based Retargeting for Web Design, CHI 2011
  • Ashbrook and Starner, MAGIC: A Motion Gesture Design Tool, CHI 2010
  • Optional:
    • Chang, Yeh, and Miller, GUI Testing Using Computer Vision, CHI 2010
    • Savage et al. Midas: Fabricating Custom Capacitive Touch Sensors to Prototype Interactive Objects, UIST'12
    • MacIntyre et al., DART: A Toolkit for Rapid Design Exploration of Augmented Reality Experiences, SIGGRAPH 2005
    • Landay and Meyers, Sketching Interfaces: Toward More Human Interface Design, IEEE Computer 2001

2/21

Health Interfaces #2

  • Lee, Kiesler, and Forlizzi, Mining Behavioral Economics to Design Persuasive Technology for Healthy Choices, CHI 2011
  • Maitland et al. Persuasion Not Required: Improving our Understanding of the Sociotechnical Context of Dietary Behavioural Change, Pervasive Health'09
  • Newman et al., It's not that i don't have problems, i'm just not putting them on facebook, CHI'11
  • Optional:
    • Iqbal et all, Hang on a Sec! Effects of Proactive Mediation of Phone Conversations While Driving, CHI 2011
    • O'Brian and Mueller, Jogging at a Distance, CHI 2007
    • Lee at al., PmEB: A Mobile Phone Application for Monitoring Caloric Balance, CHI 2006
    • Shinohara and Wobbrock, In the Shadow of Misperception: Assistive Technology Use and Social Interactions, CHI 2011
    • Klasnja, Consolvo, and Pratt, How to Evaluate Technologies for Health Behavior Change in HCI Research, CHI 2011
    • Wilcox et al, Characterizing Patient-Friendly "Micro-Explanations" of Medical Events, CHI 2011
    • Kaptein, Duplinsky, and Markopoulos, Means Based Adaptive Persuasive Systems, CHI 2011

2/28

Graphic Design & Tangible UIs

  • Harrison et al., Kineticons: Using Iconographic Motion in Graphical User Interface Design, CHI 2011
  • Antle et al., Towards Utopia: Designing Tangibles for Learning , IDC 2011
  • Wu et al., Tangible Navigation and Object Manipulation in Virtual Environments, TEI'11
  • Optional:
    • Piper, Ratti, and Ishii, Illuminating Clay: A 3-D Tangible Interface for Landscape Analysis, CHI 2002
    • Duggan and Payne, Skim Reading by Satisficing: Evidence from Eye Tracking, CHI 2011
    • Levesque et al., Enhancing Physicality in Touch Interaction with Programmable Friction, CHI 2011
    • Casiez et al., Surfpad: Riding Towards Targets on a Squeeze Film Effect, CHI 2011
    • Tuddenham, Kirk, and Izadi, Graspables Revisited: Multi-Touch vs. Tangible Input for Tabletop Displays in Acquisition and Manipulation Tasks, CHI 2010
    • Lee et al., HandSCAPE: A Vectorizing Tape Measure for On-Site Measuring Applications, CHI 2000

3/14

HCI for Social Change

  • Froelich et al., The Design and Evaluation of Prototype Eco-Feedback Displays for Fixture-Level Water Usage Data, CHI'12
  • Kuznetsov et al., Red Balloon, Green Balloon, Sensors in the Sky, Ubicomp'11
  • Sambasivan et al., Ubicomp4D: infrastructure and interaction for international development--the case of urban indian slums, Ubicomp'09
  • Optional:
    • Parker et al., Health Promotion as Activism: Building Community Capacity to Affect Social Change, CHI'12
    • Cutrell, Technology for Emerging Markets at MSR India, CSCW'11

3/28

Ubicomp

  • Cohn et al., Your Noise is My Command: Sensing Gestures Using the Body as an Antenna, CHI 2011
  • Taylor et al., Homes That Make Us Smart, Personal & Ubiquitous Computing'07
  • Brown et al. Locating family values: a field trial of the whereabouts clock, Ubicomp'07
  • Optional:
    • Piper et al., Exploring the Accessibility and Appeal of Surface Computing for Older Adult Health Care Support, CHI'10
    • Williamson, Murray-Smith, and Hughes, Shoogle: Excitatory Multimodal Interaction on Mobile Devices, CHI 2007
    • Hinckley and Song, Sensor Synaesthesia: Touch in Motion, and Motion in Touch, CHI 2011
    • Klasnja & Pratt, Healthcare in the pocket: Mapping the space of mobile-phone health interventions, J. of Biomedical Informatics 2011
    • Nancel et al., Mid-air Pan-and-Zoom on Wall-sized Displays, CHI 2011
    • Mistry et al., WUW - Wear Ur World - A Wearable Gestural Interface, CHI 2009
    • Findlater et al., Typing on Flat Glass: Examining Ten-Finger Expert Typing Patterns on Touch Surfaces, CHI 2011

4/4

CSCW

  • Gilbert, Designing Social Translucence Over Social Networks, CHI'12
  • Srinivivasan, Ethnomethodological Architectures: Information Systems Driven by Cultural and Community Visions, 2007
  • Bernstein et al., Soylent: A Word Processor with a Crowd Inside, UIST 2010
  • Optional:
    • DiMicco, Pandolfo, and Bender, Influencing Group Participation with a Shared Display, CSCW 2004
    • Mamykina et al., Design Lessons from the Fastest Q&A Site in the West, CHI 2011
    • Kirman et al., Improving Social Game Engagement on Facebook through Enhanced Socio-Contextual Information, CHI 2010
    • Erickson et al., Synchronous Interaction Among Hundreds: An Evaluation of a Conference in an Avatar-based Virtual Environment, CHI 2011
    • White, Richardson, and Liu, Effects of Community Size and Contact Rate in Synchronous Social Q&A, CHI 2011

4/11

Critical & Emotional HCI

  • Bardzell, Feminist HCI: Taking Stock and Outlining an Agenda for Design, CHI'10
  • Mcduff et al. Crowdsourcing Facial Responses to Online Videos, IEEE Trans. Affective Computing'12
  • Sengers et al., The Disenchantment of Affect, Personal & Ubiquitous Computing'08
  • Optional
    • Irani et al., Postcolonial Computing: A Lens on Design and Development, CHI'10
    • Sundstrom, Stahl, and Hook, eMoto - Affectively Involving both Body and Mind, CHI 2005