Read By |
Topic |
Readings |
1/24 |
Ethnography |
- Bell et al., Making by Making Strange, ToCHI'05
- Crabtree et al., Ethnography Considered Harmful, CHI'09
- Wyche et al., Deliberate Interactions: Characterizing Technology Use in Nairobi, Kenya, CHI'10
- Optional:
- Unruh et al., Transforming Clinic Environments into Information Workspaces for Patients, CHI 2010
- Hinman and Matovu, Opportunities and Challenges for Mobile-based Financial Services in Rural Uganda, CHI 2010
-
Sherry Turkle, The Flight From Conversation, New York Times 4/12/12
- Odom et al., Teenagers and Their Virtual Possessions: Design Opportunities and Issues, CHI 2011
|
1/31 |
Health Interfaces #1: Social Systems |
- Purpura et al., Fit4Life: The Design of a Persuasive Technology Promoting Healthy Behavior and Ideal Weight, CHI'11
- Baumer et al. Prescriptive persuasion and open-ended social awareness: Expanding the design space of mobile health, CSCW'12
- Xu et al. This is Not a One-Horse Race: Understanding Player Types in Multiplayer Pervasive Health Games for Youth, CSCW'12
- Optional:
- Consolvo et al. Design Requirements for Technologies that Encourage Physical Activity, CHI'06
- Mamykina et al. MAHI: investigation of social scaffolding for reflective thinking in diabetes management, CHI'08
- Bers et al. Identity construction environments: supporting a virtual therapeutic community of pediatric patients undergoing dialysis, CHI'01
- Keyani et al. Supporting Positive Social Exchange and Exercise for the Elderly Through Dance, CHI EA'05
|
2/7 |
Design Skills |
- Dow et al, Parallel Prototyping Leads to Better Design Results, More Divergence, and Increased Self-Efficacy, TOCHI 2010
- Davidoff et al., Rapidly Exploring Application Design through Speed Dating, UbiComp 2007
- Brandt, Designing Exploratory Design Games: A Framework for Participation in Participatory Design?,
PDC'2006
|
2/14 |
Interface Design Tools & Toolkits |
- Li, Hong, and Landay, Topiary: A Tool for Prototyping Location-Enhanced Applications, UIST 2004
- Kumar et al., Bricolage: Example-Based Retargeting for Web Design, CHI 2011
- Ashbrook and Starner, MAGIC: A Motion Gesture Design Tool, CHI 2010
- Optional:
- Chang, Yeh, and Miller, GUI Testing Using Computer Vision, CHI 2010
- Savage et al. Midas: Fabricating Custom Capacitive Touch Sensors to Prototype Interactive Objects, UIST'12
- MacIntyre et al., DART: A Toolkit for Rapid Design Exploration of Augmented Reality Experiences, SIGGRAPH 2005
- Landay and Meyers, Sketching Interfaces: Toward More Human Interface Design, IEEE Computer 2001
|
2/21 |
Health Interfaces #2 |
- Lee, Kiesler, and Forlizzi, Mining Behavioral Economics to Design Persuasive Technology for Healthy Choices, CHI 2011
- Maitland et al. Persuasion Not Required: Improving our Understanding of the Sociotechnical Context of Dietary Behavioural Change,
Pervasive Health'09
- Newman et al., It's not that i don't have problems, i'm just not putting them on facebook, CHI'11
- Optional:
- Iqbal et all, Hang on a Sec! Effects of Proactive Mediation of Phone Conversations While Driving, CHI 2011
- O'Brian and Mueller, Jogging at a Distance, CHI 2007
- Lee at al., PmEB: A Mobile Phone Application for Monitoring Caloric Balance, CHI 2006
- Shinohara and Wobbrock, In the Shadow of Misperception: Assistive Technology Use and Social Interactions, CHI 2011
- Klasnja, Consolvo, and Pratt, How to Evaluate Technologies for Health Behavior Change in HCI Research, CHI 2011
- Wilcox et al, Characterizing Patient-Friendly "Micro-Explanations" of Medical Events, CHI 2011
- Kaptein, Duplinsky, and Markopoulos, Means Based Adaptive Persuasive Systems, CHI 2011
|
2/28 |
Graphic Design & Tangible UIs |
- Harrison et al., Kineticons: Using Iconographic Motion in Graphical User Interface Design, CHI 2011
- Antle et al., Towards Utopia: Designing Tangibles for Learning , IDC 2011
- Wu et al., Tangible Navigation and Object Manipulation in Virtual Environments, TEI'11
- Optional:
- Piper, Ratti, and Ishii, Illuminating Clay: A 3-D Tangible Interface for Landscape Analysis, CHI 2002
- Duggan and Payne, Skim Reading by Satisficing: Evidence from Eye Tracking, CHI 2011
- Levesque et al., Enhancing Physicality in Touch Interaction with Programmable Friction, CHI 2011
- Casiez et al., Surfpad: Riding Towards Targets on a Squeeze Film Effect, CHI 2011
- Tuddenham, Kirk, and Izadi, Graspables Revisited: Multi-Touch vs. Tangible Input for Tabletop Displays in Acquisition and Manipulation Tasks, CHI 2010
- Lee et al., HandSCAPE: A Vectorizing Tape Measure for On-Site Measuring Applications, CHI 2000
|
3/14 |
HCI for Social Change |
- Froelich et al., The Design and Evaluation of Prototype Eco-Feedback Displays for Fixture-Level Water Usage Data, CHI'12
- Kuznetsov et al., Red Balloon, Green Balloon, Sensors in the Sky, Ubicomp'11
- Sambasivan et al., Ubicomp4D: infrastructure and interaction for international development--the case of urban indian slums, Ubicomp'09
- Optional:
- Parker et al., Health Promotion as Activism: Building Community Capacity to Affect Social Change, CHI'12
- Cutrell, Technology for Emerging Markets at MSR India, CSCW'11
|
3/28 |
Ubicomp |
- Cohn et al., Your Noise is My Command: Sensing Gestures Using the Body as an Antenna, CHI 2011
- Taylor et al., Homes That Make Us Smart, Personal & Ubiquitous Computing'07
- Brown et al. Locating family values: a field trial of the whereabouts clock, Ubicomp'07
- Optional:
- Piper et al., Exploring the Accessibility and Appeal of Surface Computing for Older Adult Health Care Support, CHI'10
- Williamson, Murray-Smith, and Hughes, Shoogle: Excitatory Multimodal Interaction on Mobile Devices, CHI 2007
- Hinckley and Song, Sensor Synaesthesia: Touch in Motion, and Motion in Touch, CHI 2011
- Klasnja & Pratt, Healthcare in the pocket: Mapping the space of mobile-phone health interventions, J. of Biomedical Informatics 2011
- Nancel et al., Mid-air Pan-and-Zoom on Wall-sized Displays, CHI 2011
- Mistry et al., WUW - Wear Ur World - A Wearable Gestural Interface, CHI 2009
- Findlater et al., Typing on Flat Glass: Examining Ten-Finger Expert Typing Patterns on Touch Surfaces, CHI 2011
|
4/4 |
CSCW |
- Gilbert, Designing Social Translucence Over Social Networks, CHI'12
- Srinivivasan, Ethnomethodological Architectures: Information Systems Driven by Cultural and Community Visions, 2007
- Bernstein et al., Soylent: A Word Processor with a Crowd Inside, UIST 2010
- Optional:
- DiMicco, Pandolfo, and Bender, Influencing Group Participation with a Shared Display, CSCW 2004
- Mamykina et al., Design Lessons from the Fastest Q&A Site in the West, CHI 2011
- Kirman et al., Improving Social Game Engagement on Facebook through Enhanced Socio-Contextual Information, CHI 2010
- Erickson et al., Synchronous Interaction Among Hundreds: An Evaluation of a Conference in an Avatar-based Virtual Environment, CHI 2011
- White, Richardson, and Liu, Effects of Community Size and Contact Rate in Synchronous Social Q&A, CHI 2011
|
4/11 |
Critical & Emotional HCI |
- Bardzell, Feminist HCI: Taking Stock and Outlining an Agenda for Design, CHI'10
- Mcduff et al. Crowdsourcing Facial Responses to Online Videos, IEEE Trans. Affective Computing'12
- Sengers et al., The Disenchantment of Affect, Personal & Ubiquitous Computing'08
- Optional
- Irani et al., Postcolonial Computing: A Lens on Design and Development, CHI'10
- Sundstrom, Stahl, and Hook, eMoto - Affectively Involving both Body and Mind, CHI 2005
|